I’ve been quite busy with work but despite all, I was able to spare some time and work on my personal artwork called "Crystal Ship", Finally! which is inspired by the "Breaking Bad" series. It all started with quick blocking and turned into long weeks of modeling, texturing, rendering, figuring things out, and adding details. I wanted to create something mixed between the van and the Sci-fi style of building and try to find a great way to present this masterpiece, but I kept the icon"vehicle " as I loved it in the show. One of its main purposes was to get more used to Redshift and to discover the boundaries of my big-scene workflow when working inside a GPU-based environment.
The image was created in Autodesk Maya, Redshift, ZBrush, Marvelous Designer, Substance Painter, After Effects, Photoshop, Nuke, and I use some assets from Quixel Megascans libraries like rocks, wood bars, and the grass.
Enjoy and hope you like it!